Logic pro x tutorial pdf free download. Logic Pro X: Audio and Music Production
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For information about connecting microphones and other audio devices, see Using audio devices with Logic Pro overview. Logic Pro features a complete library of professional-quality software instruments, including synthesizers and other keyboards, guitars, drums, world instruments, and more. A patch contains the instrument, effects, and routing settings that control the sound of the track.
You can change the sound of a software instrument track by choosing a different patch from the Library. In the Library, you can also audition patches to find the one you want to use. You record a software instrument on a software instrument track in the Tracks area. The recording appears as a MIDI region on the selected software instrument track. You can have the metronome play as you record, or play only a one-bar count-in before recording starts.
If your music keyboard has other controls, such as faders, knobs, or drum pads, try using them as well. The new track appears in the Tracks area, and the Library opens on the left.
You can audition software instrument patches by clicking them in the Library, then playing your music keyboard, to find the one you want to use. Record a software instrument 1. Select the software instrument track you want to record to. The recording appears as a new software instrument region on the track as you record. For more information about recording software instruments, see Overview of recording in Logic Pro and Record software instruments in Logic Pro.
Audio tracks also feature an Input Monitoring button. The track headers are located along the left side of the Tracks area, so you can easily see the mute, solo, and other settings for all tracks while working. The Solo button turns yellow, and the Mute buttons of all unsoloed tracks flash blue. Click the button a second time to restore the track to its previous state. Option-click the slider to return it to a neutral level 0 dB gain. The dot on the wheel indicates the current position.
The corresponding buttons on all the swiped tracks switch to the same state. For more information about working with tracks, see Logic Pro Tracks overview. For information about using the track controls, see Logic Pro track header overview. You choose a patch in the Library, which applies those settings to the selected track.
You can try out different sounds for the track by choosing a different patches, as long as the patch is compatible with the track type. Patches can include one or more channel strip settings, and can also contain routing information auxes and metadata for Smart Controls and controller mapping. Patches for audio tracks can include default effects settings.
Patches for software instrument tracks include an instrument plug-in as well as effects settings. The patches displayed in the Library depend on the track type. For example, when an audio, software instrument, or Drummer track is selected, patches for that track type are available.
Choose a patch for the selected track 1. In Logic Pro, click the Library button in the control bar or double-click the track header to open the Library. Choose a patch category from the list on the left, then choose a patch from the list on the right. You can quickly move through the patches in the list using the Up and Down Arrow keys. You can search for patches by name in the Library, edit patches by changing channel strip settings, adding plug-ins, or editing plug-in parameters, and save your own custom patches.
Get started arranging regions in Logic Pro The Tracks area is where you arrange the recordings, Apple Loops, and other musical material in your project, organizing them into sections such as intro, verse, and chorus to build an arrangement. The Tracks area shows a visual representation of time moving from left to right.
You build a project by arranging regions in rows called tracks, that run horizontally across the Tracks area. Regions appear as rounded rectangles in the Tracks area.
There are several different types of regions, depending on the track type. The two primary region types are audio regions, which show the audio waveform, and MIDI regions, which show note events as thin rectangles. You can arrange regions in a variety of ways in the Tracks area, by moving, looping, resizing, splitting, joining, and deleting them. Try following the tasks below, using regions in the project.
Move a region In Logic Pro, do any of the following:. Resize a region 1. In the Logic Pro Tracks area, move the pointer over the lower-right edge of a region. Drag the edge of the region horizontally to shorten or lengthen it. In the Logic Pro Tracks area, place the pointer over the upper-right edge of the region.
When you drag the edge of the region out by its full length, rounded corners indicate the beginning and end of each complete repetition of the region. Split a region using the playhead 1. In the Logic Pro Tracks area, select the region you want to split. Only the selected region is split, even if an unselected region on another track is under the playhead as well.
If multiple regions are selected and are under the playhead, they are all split. Split a region using the Scissors tool 1. When selecting a cut point with the Scissors tool, you can move backward and forward in steps of one division.
The grid is based on the Snap pop-up menu setting. For information about using Snap, see Snap items to the grid in Logic Pro. For more information about arranging a project, see Logic Pro Arranging overview. For information about working in the tracks area, see Logic Pro Tracks area overview. A keyboard graphic along the left edge of the Piano Roll Editor provides an easy guide to the pitches of notes. On the left are controls for quantizing the timing and pitch of MIDI notes, and editing their velocity.
The header shows the name of the selected region, or the number of regions if more than one is selected , as well as the pitch and position of the pointer in the region.
Note: You can change the note length as you add a note, by holding down the mouse button and dragging left or right. While you drag, a help tag shows the precise end point and length of the note. Tip: It might sometimes be difficult to grab the corner of very short notes. You can use the Finger tool, which allows you to grab notes anywhere to alter their length, or zoom in for a closer view. The color of the note event changes and the horizontal line inside the event either lengthens or shortens.
Get started with the Logic Pro Audio Track Editor The Audio Track Editor shows a close-up view of part of an audio track in the Tracks area, displaying the audio waveforms of the regions on the track. In the Audio Track Editor, you can move, trim, split, and join audio regions, play a region in isolation, and edit regions in other ways.
Edits you make in the Audio Track Editor are non- destructive, so you can always return to your original recordings. You can also quantize and edit the pitch of audio material in the Audio Track Editor using Flex Pitch.
When you choose a Flex Pitch algorithm, the contents of the audio track are analyzed for pitch, and the results are displayed as a pitch curve overlaid on the waveform.
Along the top of the Audio Track Editor is a ruler showing time divisions, based on the time format chosen in the LCD, and a menu bar with local menus. The main area of the Audio Track Editor shows the audio waveform of the regions in the selected audio track. Trim an audio region 1. In the Logic Pro Audio Track Editor, place the pointer over the lower-left or lower-right edge of the region. Drag the pointer to trim the beginning or end of the region. You can scrub regions to find the point where you want to cut by dragging across the regions with the Scissors tool.
Before moving or deleting a segment of a split audio region, click to select it. Join regions 1. Select the split regions. Turn on flex in the Audio Track Editor 1. Open the Audio Track Editor by doing one of the following:.
Change the pitch of a note 1. When Show Advanced Tools is selected in the Advanced preferences pane, you can also edit the timing of individual notes, chords, or sounds in the Audio Track Editor using Flex Time. You can also open the Audio File Editor to make permanent destructive edits to the source audio file for a region.
You can choose from different genres, and choose different drummers in each genre. Each drummer has a specific drum kit and playing style. You can choose a drummer preset, edit drum settings to adjust the playing style, exchange drum kits, and choose individual drum sounds. To work with Drummer, you add a Drummer track to the project. A Drummer track is similar to a software instrument track, but it contains only Drummer regions, rather than MIDI regions.
Both track and region parameters can be edited in the Drummer Editor. In the Logic Pro toolbar, lick the Add Tracks button. Click the Drummer icon the drum kit at the top of the New Tracks dialog.
A Drummer track is added, along with one 8-bar region. The Library opens, and a default patch is loaded to the track. Choose a genre and drummer 1. In the Logic Pro Library, click a genre. The available drummers for the selected genre appear to the right of the genres.
A preset consists of a number of region settings, visible to the right of the presets area. The farther right you place the puck, the more complex the sound becomes; the higher you place the puck, the louder the sound plays. Choose a pattern variation for a drum or percussion instrument In the Logic Pro Drummer Editor, do any of the following:.
Exchange a drum 1. The Exchange panel opens to the left if exchange pieces are available for that kit piece. Click the Info button of a selected kit piece to view its description. Click the kit piece that you want to exchange in the Exchange panel. You may need to scroll in order to find the one you want to use. The piece is exchanged and the respective drum sound is loaded.
Click anywhere in the plug-in window background to close the panels. You can click the lock to prevent any changes to the fills setting when switching presets or drummers. Note: The presence of ghost notes depends on the chosen drummer and the complexity setting.
Note: This is relevant only if the Hi-Hat is selected in the drum kit representation. Any changes or selections you make in the Drummer Editor affect only the selected region, not the entire track.
Each Smart Control includes a set of screen controls that you can adjust to control the sound of the patch. Smart Controls typically include EQ or tone controls, reverb and other effects controls, and controls specific to the type of track or instrument. For example, the Smart Control for a synthesizer might include screen controls for choosing the waveform and adjusting the resonance and filter cutoff, while one for a string instrument might include controls for changing the articulation.
When you open the Smart Controls pane, you see the screen controls for the selected track. Each screen control is labeled to make its function easy to understand.
Each screen control has a text label indicating what aspect of the sound it controls. You can also change the layout for a Smart Control, save your own Smart Controls, map screen controls to channel strip and plug-in parameters, and assign controllers on your MIDI devices to screen controls. With Live Loops, you can play, arrange, and record new musical ideas in real time.
Each musical phrase or loop exists in a cell in the Live Loops grid. You can start and stop playback of cells freely, while keeping everything in sync with the beat and the project tempo. You can start using Live Loops with an empty grid, or choose a Live Loops template with a set of instruments and prerecorded cells from the Project Chooser. You can also add regions or loops from the Tracks area to the grid, and record a Live Loops performance to the Tracks area.
Create an empty Live Loops project 1. Choose a Live Loops template 1. For more information about working with Live Loops, see the Live Loops overview. In the Mixer, each track has a channel strip that corresponds to its track type.
You can also add effect plug-ins, change plug-in settings, and control the signal flow using sends and auxiliary aux channel strips.
You can try out the following tasks using either the inspector channel strips or the channel strips in the Mixer. When you solo a channel strip, the Mute buttons of all unsoloed channel strips flash. Choose a different plug-in In the Logic Pro Mixer, do one of the following:. For more information about channel strip controls, see Channel strip controls in Logic Pro. Get started with Apple Loops in Logic Pro Apple Loops are prerecorded musical patterns that you can use to quickly add drum beats, rhythm parts, and other musical phrases to a project.
Apple Loops contain musical patterns that can be repeated over and over, seamlessly. After you add a loop to the Tracks area, you can extend it to fill any amount of time. When you add an Apple Loop to a project, it automatically matches the project tempo and key. Apple Loops are available in a variety of instruments, genres, and moods in the Loop Browser. You can also convert Drummer loops to software instrument loops by adding them to software instrument tracks, or convert them to audio loops by adding them to audio tracks.
Keywords with no matching loops are dimmed. You can adjust the preview volume, and choose a different key for the loop. After you add the loop to the Tracks area, you can drag it left or right to adjust the point where it starts playing.
You can also search for loops by name, key, or time signature. Get started with Smart Tempo With Smart Tempo you can record a performance without the metronome and have Logic Pro adapt the project tempo to match the tempo of the recording, or keep the project tempo and flex the recording to match it.
You can create remixes using audio files and MIDI regions with different tempos that all conform to the project tempo, or adapt the project tempo to the tempo of an imported audio file or MIDI region. You can also use Smart Tempo with multitrack audio recordings.
You can set the default Project Tempo mode for a project in the Smart Tempo project settings. In the Logic Pro Tracks area, select the audio region. It also follows any changes to the project tempo.
You can view and edit Smart Tempo analysis results in the Smart Tempo Editor, including beat markers and other tempo information.
After you record an audio or MIDI region or import a file using Smart Tempo, you can refine the tempo analysis and correct any tempo detection errors to define the musical intent more accurately. When Adapt is the Project Tempo mode, tempo and time signature changes are transferred to the project tempo and time signature tracks.
You can make quick tempo, beat, and timing adjustments, or make more complex edits to the tempo information for a single beat, a selection, or the entire file or region. If you have a SoundCloud account, you can share a project to SoundCloud, choose the quality and visibility level, and set permissions for the shared project from within Logic Pro. Share the project to your iTunes library 1. To rename the shared file, select the name in the Title field, then enter a new name.
Type artist, composer, and album information for the shared file in the respective text fields. Choose the quality level for the shared file from the Quality pop-up menu. When you share a project to iTunes, the entire project, from the beginning to the end of the last region, is exported. Any silence at the beginning or end of the project is trimmed. If Cycle mode is on when you share the project, the part of the project between the start and end of the cycle region is exported.
The shared project appears in the iTunes library, where you can add it to playlists, convert it, or burn it to a CD. The format of the shared project is determined by the iTunes import settings. To rename the shared file, select the name in the File name field, then enter a new name. Choose the quality setting for the shared file from the Quality pop-up menu. The entire project, from the beginning to the end of the last region, is exported. Share a project to SoundCloud 1.
Projects must have a title in the Title field. The remaining information is optional. To return to Logic Pro without sharing the project, click Close. For details about sharing your projects, see Overview of sharing in Logic Pro. Logic Pro is a powerful, full-featured music app with all the tools you need to create professional-quality music productions. You can record, arrange, and edit audio and MIDI regions, add high-quality effects, mix your music in stereo or surround, and export the final mix in a variety of formats for distribution.
Using Logic Pro you can create many different kinds of projects, from simple songs to complex ensemble arrangements. Logic Pro gives you the flexibility to customize the app to suit your way of working. You can also play and record third-party Audio Units software instruments. You can also define sections of the project and quickly rearrange them using arrangement markers. You can record automation changes in real time and edit them later. Use markers to define and quickly move to different sections of a project.
Logic Pro workflow overview To give you an idea of the possibilities, some major steps in putting together a Logic Pro project are described below. You could, for example, go all the way through mixing and adding effects, then add more recordings or media files to your project before finalizing the mix and sharing the finished project. Create a project You start working in Logic Pro by creating a new project to hold your musical material and all the changes you make.
You can add tracks for your recordings and for media files you want to add to the project. Media files and other assets can be saved in the project, or referenced in their current location. Record your material Add musical material by recording your performances in the Tracks area.
You can record vocals, instruments, and other sounds on audio tracks. Using a USB keyboard or other MIDI controller, you can play and record a wide variety of software instruments on software instrument tracks. Apple Loops are prerecorded audio and MIDI files optimized to create repeating patterns that can be extended to fill any amount of time. You can also add audio files, movies, and other prerecorded media files to a project. Recordings, loops, and other media files appear in the Tracks area as regions that you can can copy, move, resize, loop, and edit in other ways.
You can also use arrangement markers to define and easily rearrange entire sections of a project. For audio regions, you can also precisely edit the timing of individual notes and other events using Flex Time, and adjust the pitch of notes using Flex Pitch.
You can also edit Drummer regions in the Drummer Editor. Mix and add effects As your project takes shape, you mix it to balance the individual parts and blend them into a cohesive whole.
In the Mixer, you can adjust volume levels and pan balance positions of tracks, and use routing and grouping to control the signal flow. Logic Pro features a set of professional-quality effects plug-ins that you can use to enhance particular song components and create a polished final mix. You can control changes to mix, effects, and other parameters over time using automation. Make global changes You can manipulate different aspects of an overall project using global tracks, including the Arrangement track, Marker track, Signature track, Tempo track, and Transposition track.
For movie projects, you can also access the Movie track to view video frames and synchronize them with musical events. Share your project When your project is ready to share, you can export a stereo file of your final mix in one of several standard audio file formats. You can also produce multiple stem files, formatted for most common surround encoding schemes.
The main window is organized into different areas to help you focus on different aspects of your project, such as recording, arranging, and mixing. Buttons in the control bar show or hide different areas of the app. You can customize the control bar to suit your way of working. You can show and hide the toolbar to optimize available screen space.
The available parameters change depending on the area in which you are working, and what type of item is selected.
You can view and edit channel strip controls, customize routing options, and add and edit plug-ins in the Mixer. You can show or hide different areas as part of the main window. Some can also be opened as separate, movable windows. You can also open multiple instances of the main window, and configure each one differently. The main elements of the Tracks area include:. The ruler lets you align items in the Tracks area and mark project sections, and has additional uses for various playback and recording tasks.
The workspace is the primary area for recording and arranging audio and MIDI regions. You can use the playhead to help align regions and other items, and for editing tasks, such as splitting regions.
For information about working in the Tracks area, see Logic Pro Tracks area overview. Categories appear on the left, and patches for the selected category are displayed on the right. You can search for patches, create, save, and delete patches, and choose routing options. When a Drummer track is selected, you can choose drum genres and drummers in the Library, which apply to all regions in the Drummer track. You can choose preset settings for the selected drummer from the left side of the Drummer Editor.
Open the Library Do one of the following:. For information about using the Library, see Logic Pro patches overview. Logic Pro Inspector interface You can view and edit parameters for regions, tracks, and other items in the various inspectors. The parameters displayed depend on the type of item selected, and which working area has key focus. If you change region parameters while the project is playing, you hear the changes immediately. All regions on the track are affected by the track parameters.
The right channel strip shows the output for the left channel strip by default, but can also show an aux used by the left channel strip if one exists. You can adjust the level, pan, sends, and inserts, change effects, and control audio routing for these channel strips without opening the Mixer.
Inspectors for other working areas, such as the Event inspector, Display Parameters inspector, and Score inspector are described in their respective chapters. Open the inspector Do one of the following:. Logic Pro Mixer interface The Mixer shows the channel strips for every track in your project, including auxiliary and output channel strips, and the master channel strip.
This makes it easy to see and adjust relative levels and pan balance positions. You can also add effects, mute and solo tracks, use busses and sends to control the signal flow, and use groups to control multiple channel strips.
Open the Mixer Do one of the following:. For more information about the Mixer, see Overview of mixing in Logic Pro. For information about using channel strip controls, see Channel strip controls in Logic Pro. Logic Pro Smart Controls interface Smart Controls let you quickly view and adjust the most important parameters of the selected track, without opening the Mixer or individual plug-in windows.
Each Smart Control features a set of screen controls. Adjusting a single screen control can modify one or more channel strip or plug-in parameters for the track. Each Smart Control has a set of screen controls optimized for the type of track or instrument. Screen controls are labeled to make their functions easier to understand. Open the Smart Controls pane Do one of the following:. Using the Audio Track Editor grid, you can precisely align edits with specific points in time.
When Flex Pitch is turned on, you can quantize the timing and pitch of audio regions, and adjust their pitch and gain in the Audio Track Editor inspector. All edits in the Audio Track Editor are non-destructive, so you can always return to your original recordings. Open the Audio Track Editor Do one of the following:. The position of each note on the grid shows the time position where it starts playing, its duration length , and pitch.
Note velocity is indicated by color. You can edit individual notes by moving them, resizing them, dragging them vertically to change their pitch, and in a variety of other ways. Open the Piano Roll Editor Do one of the following:. The Drummer Editor shows settings for the selected Drummer region, including presets, an XY pad for adjusting the complexity and loudness of the region performance, and controls for editing performance parameters, including kit piece pattern variations and fill settings.
You can view and select a genre to view drummers for that genre, and then select a drummer, in the Library when a Drummer track is selected. A preset consists of all region settings, visible to the right of the presets area. You can use the default settings, or you can edit them and save your own presets. You also have the option to play half time or double time for kick and snare. Adjust the shuffle feel of the region performance using the Swing knob. Click the Details button to reveal additional performance controls.
Open the Drummer Editor Do one of the following:. The Drummer Editor opens below the Tracks area. Lyrics, titles, and other text can also be included in the score. You can control the display of individual staffs, extract parts from the score, modify the overall score layout, and print or export complete scores, partial scores, and parts.
Select musical symbols to add to the score, and customize the order of symbols in the Part box. For more information about using the Score Editor, see Logic Pro music notation overview. You can easily add or edit note velocities or other controller data making some editing tasks, such as data scaling, much faster , or quickly create and edit MIDI drum parts.
When you select a row in the name column, its event definition is shown in the Lane inspector. Controller values, note velocity, and other values are indicated by the height of each beam taller beams indicate higher values.
It displays the audio waveform of regions on an audio track. In the Audio File Editor, you can destructively edit audio files and regions , and use audio processing tools to quantize audio, change sample rates, and extract MIDI grooves from audio files.
Open the Audio File Editor Do one of the following:. Logic Pro project notes interface You can create, view, and edit notes for a project in the Project Notes pane. Each project can contain one set of project notes. You can also double-click the Project Text area. Open the Project Notes pane Do one of the following:. Logic Pro track notes interface You can create, view, and edit notes for each track in the Track Notes pane.
You can also double-click the Track Text area. Open the Track Notes pane Do one of the following:. For more information about track notes, see Add track notes in Logic Pro. You can use it to make precise edits, and for other tasks better suited to numeric rather than graphic edits. You can display all events or limit them by category. This view lets you see all regions in the current project. For more information, see Logic Pro Event List editor overview.
You can create, select, and edit markers in the Marker List, and click a marker name to move the playhead to that marker position. Use this area to enter or edit text for the selected marker.
Open the Marker List Do one of the following:. Logic Pro Tempo List interface The Tempo List displays all the tempo events in the project, and lets you create and edit tempo events.
Logic Pro Signature List interface The Signature List shows all the time and key signature changes in your project, as well as any score symbols in the project score. You can create, copy, move, and delete time and key signature events in the Signature List. You can browse for loops or search using various criteria, preview matching loops, and add them to your project by dragging them into the Tracks area. Matching loops appear in the results list below.
Click a loop to preview it, and drag a loop from the results list into the Tracks area to add it to your project. Logic Pro Project Audio Browser interface The Project Audio Browser shows the audio files used in the project, and displays an overview of the regions derived from each audio file.
You can add, edit, delete, and rename audio files and regions in the Project Audio Browser. Click the disclosure triangle to the left of an audio file to reveal regions associated with the file. Also indicates file length using horizontal bars. Colored sections indicate the location and size of regions within the audio file.
The Info column can also display waveform overviews. Click again to stop playback. Use in combination with the Play button. Open the Project Audio Browser Do one of the following:. You can also import GarageBand projects into the current project. Click the plus button to display additional search filters that allow you to narrow your search further. Results are displayed in the File list below. Open the All Files Browser Do one of the following:.
A project is the document that contains all your recordings, the location of media files you add, and all the changes you make. You can have multiple projects open at the same time, and transfer media and other data between them. Projects can also contain assets including audio files, a movie file, instruments, and other files. You can save assets with the project or reference them in another location.
When Show Advanced Tools is selected in the Advanced preferences pane, you can save a project as either a single file package , or as a project folder containing the project file and subfolders for project assets. The basic elements of a Logic Pro project include the following:. Tracks The horizontal rows in the Tracks area are called tracks.
Tracks help you organize and control the sound of the recordings, loops, and other material in a project. You record your performances on tracks, and arrange the regions representing the recordings, loops, and other material in a project on tracks. There are several types of tracks you can use in a Logic Pro project:. Folder tracks are not assigned to a channel strip in the Mixer.
There are additional track types that do not contain regions, including auxiliary aux and output tracks, used for routing the output of other tracks; global tracks, used to control aspects of the overall project; and the master track, which you can use to control the overall volume level of the project. For information about working with global tracks, see Logic Pro global tracks overview. Regions Regions are the building blocks of a project.
Each time you make a recording, drag an Apple Loop to the Tracks area, or add a media file to your project, a region representing the recording or file appears in the Tracks area.
Different types of regions correspond to different track types and types of material. An audio region can represent the entire audio file or only a portion of one. When you edit the region in the Tracks area or the Audio Track Editor, the original audio file is not changed. They are stored as part of the project, but can also be saved as individual files.
In the Tracks area, you can move, copy, and work with both audio and MIDI regions in a variety of ways to build your arrangement.
When Show Advanced Tools is selected in the Advanced preferences pane, you can edit the source audio files for audio regions in the Audio File Editor. For more information about working with regions, see Logic Pro regions overview. Patches You can control the sound of the tracks in your project using patches. A patch can contain one or more channel strips, each with its own settings and plug-ins, as well as a set of Smart Controls.
Patches can also contain auxiliary channel strips for more complex routing. Custom patches can be saved in the Library. Varispeed will allow you to work with your project at differ- ent tempos. Make sure that you know how to use the mouse and standard menus and commands; and also how to open, save, and close files.
If you need to review these techniques, see the printed or online documentation included with your system. If you have not yet installed Logic, you may purchase it from the App Store. When your purchase is completed, Logic Pro X will automatically be installed on your hard drive. All the instructions and descriptions in this book assume that you installed Logic Pro X on a Mac without any legacy Logic media, and that you downloaded all the additional media except for the Legacy and Compatibility content.
An alert then offers to download additional media content. Depending on the speed of your Internet connection, the download process may take several hours. After you save the files to your hard disk, each les- son will instruct you in their use. When you have the code: 1 Go to www. Logic Pro X Files contains two subfolders, Lessons and Media, that contain the work- ing files for this course. Make sure you keep these two folders together in the Logic Pro X Files folder on your hard disk.
If you do so, your Mac should be able to main- tain the original links between the lessons and media files.
At the beginning of Lesson 1, you will be instructed how to show advanced tools and select all additional options. If you have changed some of your Logic Pro X preferences, you may not realize the same results as described in the exercises.
Keep in mind, however, that when you initialize preferences, you lose your custom set- tings, and later you may want to reset your favorite preferences manually. A confirmation message appears. Your preferences are initialized to their default states. Using the U. Key Command Preset This book assumes that you are using the default initialized key command preset for a U.
So, you may find that some of the key commands in your Logic installation do not function as they are described in this book. A Save As dialog opens. Your custom shortcuts can now be recalled as any other key command preset. Your new preset appears at the bottom of the Presets sub-menu. An Open dialog appears. Logic will now respond to the key commands as described in this book. Screen Resolution Depending on your display resolution, some of the project files may appear different on your screen than they do in the book.
When using a low display resolution, you may also have to zoom or scroll more often than instructed in the book when performing some of the exercise steps. In some cases, you may have to temporarily resize or close an area of the Arrange window to complete an action in another area. Developed by experts in the field and certified by Apple, the series is used by Apple Authorized Training Cen- ters worldwide and offers complete training in all Apple Pro products.
The lessons are designed to let you learn at your own pace. For a complete list of Apple Pro Training Series books, see the ad at the back of this book or visit www. Upon completing the course material in this book, you can become a certified Apple Pro by taking the certification exam at an Apple Authorized Training Center.
Successful cer- tification as an Apple Pro gives you official recognition of your knowledge of Apple pro- fessional applications while allowing you to market yourself to employers and clients as a skilled, pro-level user of Apple products. For those who prefer to learn in an instructor-led setting, Apple offers training courses at Apple Authorized Training Centers worldwide.
These courses, which use the Apple Pro Training Series books as their curriculum, are taught by Apple Certified Trainers and bal- ance concepts and lectures with hands-on labs and exercises.
The goal of the pro- gram is to offer Apple customers, from beginners to the most seasoned professionals, the highest-quality training experience. For more information, please see the ad at the back of this book, or to find an Authorized Training Center near you, go to training.
Resources Apple Pro Training Series: Logic Pro X is not intended as a comprehensive reference man- ual, nor does it replace the documentation that comes with the application. Other documents available in the Help menu can also be valuable resources. They provide the foundation for the tempo and the groove of the piece. For recording sessions in which the instruments are not tracked at the same time, drums are usually recorded or pro- grammed first, so that the other musicians can record while listening to their rhythmic reference.
In Logic Pro X, you can speed up the process by taking advantage of the new Drummer feature along with its companion software instrument, Drum Kit Designer.
In this lesson, you will produce a virtual drum track to start producing a new imaginary indie-rock song. His performance is placed in Drummer regions on a Drummer track. You edit the performance data in the regions using the Drummer Editor. The virtual drummer also has his own drum kit loaded in a software instrument plug-in called Drum Kit Designer.
A new project opens along with the New Tracks dialog. A Drummer track is created along with two eight-bar Drummer regions. At the bot- tom of the main window, the Drummer Editor opens, allowing you to choose a drum- mer and his drum kit, and to edit the performance in the Drummer region s that are selected in the workspace.
The track is named SoCal, which is the name of the drum kit used by the default virtual drummer, Kyle. In the first region, the drummer starts with a crash cymbal, and plays a straightfor- ward rock pattern. At the end of the first four measures, he plays the simplest of fills a single tom hit , followed by a crash cymbal that accentuates the first downbeat of bar 5. At the end of the first Drummer region, a drum fill leads into the next section.
In the second region, the drummer switches from the hi-hat to the ride cymbal, and plays a more complex pattern: The kick is busier, and the snare adds ghost notes very quiet hits between beats. As in the first region, the drummer plays a fill at the end of the first four measures, followed by a crash. He plays another fill at the end of the region. If necessary, con- tinue zooming vertically by dragging the vertical zoom slider or pressing Command- Down Arrow until you can see two lanes in the Drummer region.
Crash cymbal Stronger hi-hat Softer hi-hat Snare Kick The Drummer region displays drum hits as triangles on lanes, roughly emulating the look of drum hits on an audio waveform. Kicks and snares are shown on the bottom lane; cymbals, toms, and hand percussions are on the top lane.
Now you can read the Drummer regions. In the next exercise, you will listen to multiple drummers and several performance presets.
Later, you will zoom in again to see the Drummer regions update as you adjust their settings in the Drummer Editor. Choosing a Drummer and a Style Each drummer has his own playing style and drum kit, and those combine to create a unique drum sound.
In the Drummer Editor, drummers are categorized by music genres. Genre pop-up menu Drummer Character card Drum kit 1 In the character card, click the drummer. All the drummers from the Rock category are displayed. A dialog explains how to retain region settings when changing the drummer. The Drummer Editor shows you the settings for the selected Drummer region.
A yel- low ruler allows you to position the playhead anywhere within the region, and you can click the Play button to the left of the ruler to preview the Drummer region. As in the Tracks area, you can also double-click the ruler to start and stop playback.
Play button Playhead The selected region plays in Cycle mode, and the cycle area automatically matches the region position and length. The selected region is soloed—indicated by a thin yellow frame—and the other region is dimmed. Soloing the region helps you focus on the drums when you have other tracks in the project. You are looking for a drum- mer with a simple, straightforward style that more appropriately serves the song.
In the Tracks area, Cycle mode is automatically turned off, the dimmed cycle area returns to its original position and length, and the selected region is no longer soloed. Drummers from the Alternative category are shown. When you click a preset, the region settings update and you can hear another perfor- mance from the same drummer. You can Option-click a new drummer to select that drummer while keeping the cur- rent drum kit.
You are now ready to customize the performance. They may ask the drummer to play behind or ahead of the beat to change the feel of the groove, or to switch from the hi-hat to the ride cymbal during the chorus, or to play a drum fill in a specific location.
In Logic Pro X, editing a drummer performance is almost like giving instructions to a real drummer. In this exercise, you will play a drum region in Cycle mode as you adjust the drummer settings. Next to the presets, an XY pad with a yellow puck lets you adjust both the loudness and complexity of the drum pattern.
To undo your most recent Drummer Editor adjustment, press Command-Z. After positioning the puck, you must wait for the region to update update time var- ies depending on your computer. If you drag the puck constantly, the region will not update. As you position the puck farther to the right, the drum pattern becomes more com- plex; and as you move the puck toward the top of the pad, the drummer plays louder. As he plays louder, he opens the hi-hat and start playing rim shots hitting the skin and the rim simultaneously for accent.
You can still hear a lot of syncopation on the kick drums. The drummer now simply alternates kick and snare on every beat. Listen to the hi-hat: It is currently playing eighth notes. The drummer is playing a fill in the middle of the region before bar 5 and another at the end before bar 9. You should still see a fill at the end of the region. Each time you adjust a setting in the Drummer Editor, the selected region is refreshed and the drummer plays a new subtle variation.
Dragging the Fills knob by a tiny amount is a quick way to refresh a region. You now have a very straightforward beat. Because the drummer plays less now, he can make the hi-hat ring a bit more. On the drum kit, the hi-hat is now dimmed, while the cymbals are highlighted in yellow. The drummer no longer plays the hi-hat, but instead plays a ride or crash cymbal in that region.
You can hear the second region in Cycle mode. The drummer is playing the ride cym- bal on every eighth note. For a more powerful chorus, you instead want him to play crash cymbals on every beat. You now hear crash cymbals on every beat. Even for a chorus, the beat is a little too busy. You now have a simple, straightforward beat for the verse, and then the drummer switches to the crash cymbal for the busier chorus pattern.
You have carefully crafted two eight-measure drum grooves: one for the verse and one for the chorus. They are the two most important building blocks of the song that you will now start arranging. Arranging the Drum Track In this exercise, you will lay out the whole song structure and continue editing drum regions for each section, still using the two Drummer regions you edited for the verses and choruses.
Using Markers in the Arrangement Track Using the Arrangement track, you will now create arrangement markers for all the sections of your song. Your preferences are initialized to their default states. Using the U. Key Command Preset This book assumes that you are using the default initialized key command preset for a U. So, you may find that some of the key commands in your Logic installation do not function as they are described in this book.
A Save As dialog opens. Your custom shortcuts can now be recalled as any other key command preset. Your new preset appears at the bottom of the Presets sub-menu. An Open dialog appears.
Logic will now respond to the key commands as described in this book. Screen Resolution Depending on your display resolution, some of the project files may appear different on your screen than they do in the book. When using a low display resolution, you may also have to zoom or scroll more often than instructed in the book when performing some of the exercise steps.
In some cases, you may have to temporarily resize or close an area of the Arrange window to complete an action in another area. Developed by experts in the field and certified by Apple, the series is used by Apple Authorized Training Cen- ters worldwide and offers complete training in all Apple Pro products.
The lessons are designed to let you learn at your own pace. For a complete list of Apple Pro Training Series books, see the ad at the back of this book or visit www. Upon completing the course material in this book, you can become a certified Apple Pro by taking the certification exam at an Apple Authorized Training Center.
Successful cer- tification as an Apple Pro gives you official recognition of your knowledge of Apple pro- fessional applications while allowing you to market yourself to employers and clients as a skilled, pro-level user of Apple products.
For those who prefer to learn in an instructor-led setting, Apple offers training courses at Apple Authorized Training Centers worldwide.
These courses, which use the Apple Pro Training Series books as their curriculum, are taught by Apple Certified Trainers and bal- ance concepts and lectures with hands-on labs and exercises. The goal of the pro- gram is to offer Apple customers, from beginners to the most seasoned professionals, the highest-quality training experience.
For more information, please see the ad at the back of this book, or to find an Authorized Training Center near you, go to training. Resources Apple Pro Training Series: Logic Pro X is not intended as a comprehensive reference man- ual, nor does it replace the documentation that comes with the application. Other documents available in the Help menu can also be valuable resources. They provide the foundation for the tempo and the groove of the piece. For recording sessions in which the instruments are not tracked at the same time, drums are usually recorded or pro- grammed first, so that the other musicians can record while listening to their rhythmic reference.
In Logic Pro X, you can speed up the process by taking advantage of the new Drummer feature along with its companion software instrument, Drum Kit Designer. In this lesson, you will produce a virtual drum track to start producing a new imaginary indie-rock song. His performance is placed in Drummer regions on a Drummer track. You edit the performance data in the regions using the Drummer Editor.
The virtual drummer also has his own drum kit loaded in a software instrument plug-in called Drum Kit Designer. A new project opens along with the New Tracks dialog. A Drummer track is created along with two eight-bar Drummer regions. At the bot- tom of the main window, the Drummer Editor opens, allowing you to choose a drum- mer and his drum kit, and to edit the performance in the Drummer region s that are selected in the workspace.
The track is named SoCal, which is the name of the drum kit used by the default virtual drummer, Kyle. In the first region, the drummer starts with a crash cymbal, and plays a straightfor- ward rock pattern. At the end of the first four measures, he plays the simplest of fills a single tom hit , followed by a crash cymbal that accentuates the first downbeat of bar 5.
At the end of the first Drummer region, a drum fill leads into the next section. In the second region, the drummer switches from the hi-hat to the ride cymbal, and plays a more complex pattern: The kick is busier, and the snare adds ghost notes very quiet hits between beats.
As in the first region, the drummer plays a fill at the end of the first four measures, followed by a crash. He plays another fill at the end of the region. If necessary, con- tinue zooming vertically by dragging the vertical zoom slider or pressing Command- Down Arrow until you can see two lanes in the Drummer region.
Crash cymbal Stronger hi-hat Softer hi-hat Snare Kick The Drummer region displays drum hits as triangles on lanes, roughly emulating the look of drum hits on an audio waveform.
Kicks and snares are shown on the bottom lane; cymbals, toms, and hand percussions are on the top lane. Now you can read the Drummer regions. In the next exercise, you will listen to multiple drummers and several performance presets. Later, you will zoom in again to see the Drummer regions update as you adjust their settings in the Drummer Editor.
Choosing a Drummer and a Style Each drummer has his own playing style and drum kit, and those combine to create a unique drum sound. In the Drummer Editor, drummers are categorized by music genres.
Genre pop-up menu Drummer Character card Drum kit 1 In the character card, click the drummer. All the drummers from the Rock category are displayed. A dialog explains how to retain region settings when changing the drummer. The Drummer Editor shows you the settings for the selected Drummer region. A yel- low ruler allows you to position the playhead anywhere within the region, and you can click the Play button to the left of the ruler to preview the Drummer region.
As in the Tracks area, you can also double-click the ruler to start and stop playback. Play button Playhead The selected region plays in Cycle mode, and the cycle area automatically matches the region position and length. The selected region is soloed—indicated by a thin yellow frame—and the other region is dimmed. Soloing the region helps you focus on the drums when you have other tracks in the project. You are looking for a drum- mer with a simple, straightforward style that more appropriately serves the song.
In the Tracks area, Cycle mode is automatically turned off, the dimmed cycle area returns to its original position and length, and the selected region is no longer soloed.
Drummers from the Alternative category are shown. When you click a preset, the region settings update and you can hear another perfor- mance from the same drummer. You can Option-click a new drummer to select that drummer while keeping the cur- rent drum kit.
You are now ready to customize the performance. They may ask the drummer to play behind or ahead of the beat to change the feel of the groove, or to switch from the hi-hat to the ride cymbal during the chorus, or to play a drum fill in a specific location.
In Logic Pro X, editing a drummer performance is almost like giving instructions to a real drummer. In this exercise, you will play a drum region in Cycle mode as you adjust the drummer settings. Next to the presets, an XY pad with a yellow puck lets you adjust both the loudness and complexity of the drum pattern.
To undo your most recent Drummer Editor adjustment, press Command-Z. After positioning the puck, you must wait for the region to update update time var- ies depending on your computer. If you drag the puck constantly, the region will not update. As you position the puck farther to the right, the drum pattern becomes more com- plex; and as you move the puck toward the top of the pad, the drummer plays louder. As he plays louder, he opens the hi-hat and start playing rim shots hitting the skin and the rim simultaneously for accent.
You can still hear a lot of syncopation on the kick drums. The drummer now simply alternates kick and snare on every beat. Listen to the hi-hat: It is currently playing eighth notes. The drummer is playing a fill in the middle of the region before bar 5 and another at the end before bar 9. You should still see a fill at the end of the region.
Each time you adjust a setting in the Drummer Editor, the selected region is refreshed and the drummer plays a new subtle variation. Dragging the Fills knob by a tiny amount is a quick way to refresh a region.
You now have a very straightforward beat. Because the drummer plays less now, he can make the hi-hat ring a bit more. On the drum kit, the hi-hat is now dimmed, while the cymbals are highlighted in yellow.
The drummer no longer plays the hi-hat, but instead plays a ride or crash cymbal in that region. You can hear the second region in Cycle mode. The drummer is playing the ride cym- bal on every eighth note. For a more powerful chorus, you instead want him to play crash cymbals on every beat. You now hear crash cymbals on every beat. Even for a chorus, the beat is a little too busy. You now have a simple, straightforward beat for the verse, and then the drummer switches to the crash cymbal for the busier chorus pattern.
You have carefully crafted two eight-measure drum grooves: one for the verse and one for the chorus. They are the two most important building blocks of the song that you will now start arranging.
Arranging the Drum Track In this exercise, you will lay out the whole song structure and continue editing drum regions for each section, still using the two Drummer regions you edited for the verses and choruses. Using Markers in the Arrangement Track Using the Arrangement track, you will now create arrangement markers for all the sections of your song. The global tracks open, with the Arrangement track at the top. Also Control-click the Signature and Tempo tracks, and hide them.
The Arrangement track is now closer to the regions in the workspace, making it easier to see their relationships. An eight-measure arrangement marker named Intro is created at the beginning of the song. By default, arrangement markers are eight bars long and are placed one after the other, starting from the beginning of the song. An eight-bar marker named Chorus is created. You will now create a marker for a new intro section and insert it before the Verse and Chorus markers.
A four-measure intro will be long enough, so you can resize the Intro marker before moving it. In the workspace, the Drummer regions move along with their respective arrangement markers. As with regions in the workspace, you can Option-drag a marker to copy it. Option-drag the Verse marker to bar 21, right after the chorus. The Verse marker and the Drummer region are copied together.
The Chorus and the Drummer region are copied together. The song is taking shape. You will now finish arranging the song structure with a bridge, a chorus, and an outro section.
Logic pro x tutorial pdf free download
Many professionals have already benefited from this comprehensive list of Best class, tutorial, program and certification available online for These online resources will help you create killer music and are most useful for beginners, intermediate and advanced learners. Available on Udemy, this comprehensive tutorial is designed by Make Pro Music which is a renowned music and audio school. The great thing is that you can access it from anywhere round the clock.
The instructor will teach you how to do sound recording and basic audio production. By joining this training, you will learn to write, produce, mix and edit great music that sounds highly impressive, polished and professional. You can Sign Up Here. Review: So glad I invested in this course. Only half way through it and there is just so much detail and so many functions I, as a logic pro X user, have missed all this time!
Shortcuts that make life so much easier and most importantly quite a bit of detail on mixing and mastering your music. Great value for money. Thanks Rob! In Review: It was a really good course. He pretty much covered everything in Logic Pro and since I am new to Logic, I feel comfortable about getting started working in Logic based on what I learned in this tutorial.
The additional bonus interviews were a nice feature too — it was good to hear from professionals in the industry and get their input on a lot of topics related to the field. Really enjoyed it, thanks! Through this training, you will learn how to set up remix stems in projects, use insert effects, create instrument tracks, and mastering missing track.
The program will aid you become a Logic Pro X power user. If you have a shoestring budget and want to learn how to create killer beats, then this is the perfect class for you. This tutorial has been developed by Dot Bustelo who is an internationally-recognized Logic Pro software specialist, film composer, sound designer and music producer. The instructor will show you how to make music using Logic Pro X software. You will learn every aspect of drum programming and making beats that include select the best drum kit for quantizing, arranging, and recording beats.
Through this tutorial, the instructor will show you how to record, compose, mix and edit sounding tracks. The class is useful for both novice and intermediate learners. You will learn about great arranging and editing techniques for both MIDI and audio data. If you have always wanted to bring musical ideas to life, then this is the perfect program for you.
Check out the Best Adobe Audition Courses curated by us. The instructor will give you an idea about the software which includes its key commands, navigation, windows and editors, workflow, and screensets. By joining this course, you will able to produce great Music. It includes numerous critical listening examples, power user tips and tricks and interactive activities that explain the great capabilities of this dynamic tool.
Do have a look around our website to find more courses, and do share this article with your friends if you found this useful. Skip to content. Music Courses. November 17, November 19, Digital Defynd Views. Producing Music with Logic Berklee. Related Courses.
Logic pro x tutorial pdf free download
High quality free Logic Pro X tutorials can be difficult to find, but at Logic Pro Expert we have been making them for a long time and sharing them with Logic Pro logic pro x tutorial pdf free download logjc the world. Our trainers are working Logic Pro professionals, with years of practical tuforial using Logic Pro. Steve DeMott recently did an article on 2-Buss compression recently. In this video Eli takes fee of his ideas and develop them using Logic’s powerful and flexible built-in compressor plug-in.
There is a lot more to this plug-in than initially meets the eye, especially when it comes to “glue” style bus processing.
Apple has us covered in those moments when inspiration hits. Capturing audio on the fly is a snap with Voice memos, as is bringing it into Logic using either AirDrop or iCloud. Then, смотрите подробнее sky’s the limit! Sometimes it’s the simple things that make all the difference. There is a somewhat hidden feature in Logic that has been around since the beginning, in the early nineties.
Many users don’t know or care about it. Many others, blissfully unaware of its presence, clamour for logic pro x tutorial pdf free download. I am talking about MIDI chase. What is it, and why should you care about it? Read on. We received a question from a user about locking multiple tracks together when editing. Happily, the answer is simple and easy to implement. We’ve all tutrial there.
We’re in the heat of working, editing away; we make a snip or cut with either a key command, menu function, or tool, and bam. It pops up. Stopping us dead in our tracks. We’re locked out of doing anything else and vownload confronted with a do-or-die decision that we must make before we can move forward. What do we want to do with the notes existing on both sides of the split point? Read on to understand the options available.
I often receive questions from Logic users about various aspects of the program or specific problems. Last week I received two Logic related questions doownload had straightforward, easily explainable answers that are not immediately apparent unless you know Logic reasonably well.
I want to titorial them here and frde solutions, loglc case they will be of help to others searching for the same information. There are lots of features, functions, logic pro x tutorial pdf free download even plug-ins, lurking deep within Logic that often do not receive the love they deserve. Delay Designer is an often overlooked fully источник multi tap delay.
Watch as a unique multi tap rhythm is created and customized logic pro x tutorial pdf free download work with a specific vocal phrase.
Waves recently released the CLA Epic plug-in, which captures the Chris Lord-Alge workflow of mixing with depth, using four delays and four reverbs. In this video, I’ll show you how to set up these Epic style effects routings directly in Logic. Explore a couple of different ways to drive the input for a more authentic sounding tape saturation effect. Here I’ll show you how quick, fun, adobe captivate 2017 essential training free download stimulating it is, instantly chopping up a loop in Quick Sampler and then re-arranging the http://replace.me/17384.txt in unusual ways in the Step Sequencer.
In this latest installment of collaborative posts, Chris and Eli tackle mixing the same drum tracks, источник статьи Logic Pro X plug-ins exclusively. In this video, I will approach Tape Delay from a different vantage point. Instead of thinking of tempo-synced delays, the modulation section, in conjunction with the Feedback control, is put to logic pro x tutorial pdf free download, creating a warm subtle flanging effect on a signal that is delayed just a couple of donload.
Hear it in action, on both guitar and Rhodes. In the first part of this post, lobic colleague Chris Vandeviver and I took the same set of raw Live Loop cells, and each edited them and laid them out in scenes on our own.
In this set of videos, you will hear the fruits of our labour. We each recorded a couple of different performances. We are each using the same raw content, but edited, ,ogic, and arranged uniquely. See how to use Live Loops cells and scenes to re-arrange the basic building blocks of your music. Normalization gets a bad downloar in the tutoriall world. And that color is non-destructive.
Not only is it non-destructive, but the target level downolad totally up to the user. I recently got myself a Nektar expression pedal, and s been having a ball using it with Logic. You can also use Dual Mono plugins to inspire new creative opportunities and chances in your music!
Today, Chris Vandeviver explores the creative sownload of Dual Mono plugin routing. Logic Pro’s Low Downloas Mode is a fantastic mode for temporarily bypassing any plugins or routing that are introducing latency in dwnload signal flow.
Resampling is one of the many fantastic new features logic pro x tutorial pdf free download to Drum Machine Designer in the Logic Pro See how to use it to create custom sounds and channel strips. Since my earliest days using Logic, I have always been intrigued and inspired by how different people using the same tools, approaching similar situations, invariably generate unique and disparate creative results.
Here are the results. One of the new often requested features lotic in the recent Logic Slip Editing means being able to shift the contents within a region without changing the region boundaries. There are lots of uses for this, both creatively, and correctively. Follow along in the first-ever logic-pro-expert Logic pro x tutorial pdf free download Off, where Eli Krantzberg and Chris Vandeviver each create a short arrangement using two factory Apple Loops, in conjunction with Logic Pro Which do you like better?
Yesterday we shared our exclusive first look at the new Logic Pro Below are some additional videos covering some of the new features, that are all available to view for free. In Downlosd 2 of our guitar “mix off” here at Logic Pro Expert, Chris and Eli choose to use как сообщается здесь party emulations and plugins on the same guitar tracks.
Which version do you prefer, and why? What are some of your favourite guitar downlad plug-ins? Crafting guitars for a mix can mean completely different things to different mixers and guitarists! Thanks to Amp Designer and Pedalboard, Logic has no shortage of tools for crafting your perfect guitar sound. So we here at Logic Pro Expert decided downloxd put tone to the test by individually mixing a guitar-driven song using Pedalboard and Amp Designer for our guitar mixes.
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No commitments. Cancel anytime. See how a vocal library stem is used to start a new song idea. Over Hours Of High Quality Video Tutorials Below is the tiny selection of over high quality Pro Tools video tutorials that make up over hours worth of content hosted on our Premium video platform, if you want to sample some of the premium content then you can sign up for a 7-Day Free Trial. Expert Tutorial. Colour In Pro Tools. Hot Expert Tips.